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A few comments from me:

1. Awesome!

2. Mission 2 ending has a weird glitch. I get the cool sequence where the turrets are all firing at me and there's the cool slow-mo sequence but after it, I die even though I cleared all the turrets, and the level resets without letting me continue to the exit... except if I go to mission select I can start mission 3 so I apparently completed mission 2 by dying?

3. After the climb up the tower of beam turrets near the start of mission 3, sometimes the platform you land on isn't wide enough, and dodging will make you step off the side and fall off the map... Hitting a checkpoint after doing so causes parts of the map not to load in properly, which makes it look even crazier than it already does.

4. Have I mentioned "awesome" yet? Because AWESOME!

(+1)

Hello !

Thank you so much for playing my game !! And thank you so much for your comments !

I really appreciate it !!!

As for your bug reports:

- Mission 2 QTE Event Glitch: Thank you for informing me again, I thought i had already fixed this glitch but apparently there is one more issue on it, I will try my best to fix it.

- Mission 3 Problems: I understand the problem you encountered and I'm sorry for this unfortunate problem of misconception, this was due to a lack of testing and time in the project in overall which caused a missing killzone below the map and a more safe experience for this level.


I am currently working on making a new update on this game in order to fix bugs and other problems but also add new contents including new levels and boss fights and new game controls, this will however take time to develop.

So I'm planning to upload multiple small updates step by step with time !

It's already a lot of fun, so I look forward to seeing where you take it! And thanks for explaining the bugs, much appreciated!